Warhammer 40,000: Darktide features four-player co-op gameplay and brutal combat, embracing the violent, gory nature of the Warhammer franchise in all of its fanatical glory. Set in the Hive city of Tertium, players will become an unwilling recruit to the Inquisitor known as a Reject, going toe-to-toe with poxwalkers, hordes of corrupted zombie-like plague worshippers. Screen Rant had a chance to play Warhammer 40,000: Darktide with some of the developers at Fatshark ahead of its release.
Darktide builds upon the mechanics of previous games like Vermintide II. From abilities to cosmetics, players will be able to have free reign to create their own playstyle — and look great doing it. Customization of a character's physical appearances and backstory brings some unique dialogue as well, making the game feel more tailor-made to a given participant.
Related: Warhammer 40,000: Darktide Reveals Series Author Dan Abnett's Involvement
Screen Rant's preview of Darktide began in the social hub, a safe zone set in the game's hive city of Tertium, where players can socialize, party up, buy contracts and items, and customize their characters. The social hub is fairly large and spacious, allowing for some serious exploration. Heading towards the main console near the central hallway of the hub, players can set up which missions they would like to go to, with the main holographic map showing where each quest is located, alongside mission difficulty. Another notable detail is that custom characters are displayed in third-person POV in the social hub, allowing for the admiration of a highly-customized miserable warrior in all of their glory.
Each player is given a melee weapon, a ranged weapon, and a grenade at the beginning of a level.
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