Warframe's absolutely wild-looking new expansion, The Duviri Paradox, will finally release in April. Fully revealed in developer Digital Extremes' March Devstream, the expansion will include three major play modes: a solo campaign, an endless game mode, and Warframe's fourth open-world environment. It'll also have a time-rewinding death mechanic that introduces a bit of what the developers call «flirting with rogue-like mechanics.»
Part of that is surely because the expansion takes place within the mind-like psychic realm of Duviri, which is kind of a science fantasy… opera… western… thing. Everything is in black and white, and there are techno-organic skeleton horses to ride. It's also probably entirely melded with the mind of expansion antagonist Dominus Thrax, who—and this gets real weird real fast—is an absolute drama queen which has somehow bonded itself with this edge of alternate dimension the Void.
«Prepare to experience an emotionally-charged and wondrous world where visual and gameplay experiences shift and transpose as the mood of the Child King ruler Dominus Thrax changes day-to-day, weaving through elements of Fear, Anger, Happiness, Envy, and Sadness. Each mood in The Duviri Paradox is visually represented in environments and combat, where enemies and the citizens of Duviri behave differently and colors shift to create a new experience with each step into this world touched by the Void,» said Digital Extremes in a press release.
It's by far Warframe's most aesthetically daring expansion, one where color and shape are being played with and Warframe is willing to really mess with its science-fantasy core by introducing splashes of other genres, removing color itself as a feature, then slowly reintroducing it
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