When it comes to cyberpunk, I'm a simpleton: I'm always chasing the initial radioactive wave of cool that emanated from the pages of William Gibson's Neuromancer and its prequel short story Johnny Mnemonic. When I saw the monowire cyberware in Cyberpunk 2077, I knew it was the weapon for me, and I was even more excited when Cyberpunk director Gabe Amatangelo recommended a particular monowire build to me, capitalizing on all the changes to Cyberpunk's skill system in 2.0 and Phantom Liberty, in an interview this week.
Cyberpunk's monowire is one of three main cyberware augments, the other two being the hard-hitting gorilla arms and the stabby mantis blades. The monowire is less of a pure melee weapon, though it can still be used in a flurry of strikes to flay enemies—its big strength is how it ties into Cyberpunk 2077's hacking system. More importantly for me, though, it calls back to the villain of Johnny Mnemonic: a Yakuza assassin who wields a «monomolecular filament» embedded in a hidden socket in his thumb.
Forgive this tangent from Cyberpunk 2077 for just a moment, but if you've never read Johnny Mnemonic, its climactic action scene is the kind of evocative moment whole writing and design careers are spent trying to capture. In it, «razorgirl» merc Molly Millions, who has blades beneath her fingers, faces off against the assassin on a floor of interlaced steel cables in Lo Tek turf, suspended high above the lower strata of the city. When Molly and the assassin dance across the floor, every vibration is fed through an amplifier and turned into battle music: «The sound it made was like a world ending, like the wires that hold heaven snapping and coiling across the sky.»
Okay, one more bit from the fight before I get
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