Adding new maps to complex team FPS games is always a balancing act. A good example of that is the map Pearl in Valorant. After almost two months of playing on it, it has quickly become one of the more problematic maps due to its winding avenues and tight corners. It favored neither the offense nor the defense, which should be a good thing, right? Not necessarily, as those hidey-holes were difficult to clear on both ends, all at the same time when players had to pay attention to at least two more directions. It made the map sometimes frustrating to play, but it wasn’t all doom and gloom. Despite those faults, Pearl is an interesting map nonetheless and rewards mastery in execution like few others. That’s why Riot has reiterated on the map and brought in several changes that should make the map a little bit more readable during gameplay while eliminating or altering some of the most frustrating prefire positions.
All updates to the Pearl map in Valorant B Main wallThis was one of the first win positions discovered when the map came out, and it remained a position that some players failed to clear even as time went on. Some characters could be practically invisible when crouching here, making clearing it that much more difficult (looking at you, Reyna). With this change, this position will be easier to clear and much more ‘fair’ in terms of defensibility.
Mid Shops nookAnother one of those positions that was virtually invisible until it’s too late, this one saw only situational use, but was always devastating when employed. Now the platform from Attackers’ spawn is extended all the way to where the boxes were, completely eliminating the nook while leaving the newly made corner for future clears.
Mid Shops to Mid Plaza Read more on gamepur.com