MultiVersus latest big patch is now live, and it brings Rick to the game along with a smorgasbord of buffs and nerfs for various other characters. All good news, unless your main has been nerfed. Also, a little bit of bad news if you haven't leveled up your favorite characters, as doing so has just become a lot more time-consuming.
As highlighted by VG247, the patch notes for MultiVersus' 1.03 update have revealed the amount of XP you will need to level up characters has been seriously increased. In fact, developer Player First has doubled the XP you'll need to get each fighter from level three to 15, at which point you unlock a character's mastery track. The team claims players were hitting level 15 with their favored characters a little too quickly.
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“We were finding that players could get to level 15 of the mastery track too quickly. This is to help us make it a bit more of a journey,” Player First explained. While it'll be unpopular among dedicated MultiVersus players, those who have been leveling up fast enough likely won't feel the effects that much. It'll be casual players who now stand little-to-no chance of achieving full mastery with anyone.
That does potentially negatively impact gameplay for those more casual players. A character's full selection of perks doesn't become available until they hit level 13. That means being matched against hardened players who have those perks available regardless of who they pick, whereas people who dip in and out likely won't have that. There are presumably a lot of casual players to cater for too since MultiVersus quickly hit 20 million players last month.
Morty, Gizmo, and now Rick have been added to the MultiVersus roster
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