One Valheim player has found that his base wasn't quite where he left it when he returned to the game after a recent update. A lot of hard work goes into crafting bases in Valheim and protecting them against unfortunate disasters is a big part of the game.
Because of Valheim's procedural generation, updates can sometimes spell havoc for players' established worlds. Terrain may change entirely, there may be rivers or hills where there was once dry ground or plains. Despite Valheim recently being added to Xbox Game Pass, it is still in early access, and as a result, updates are very common, meaning homes players have labored over are occasionally at risk.
This is the Soonest Valheim Could Come to PS4 or PS5 Thanks to Xbox Exclusivity Deal
Reddit user Q_Man_17 shared the unfortunate position he found his own base in when returning to the game after an update. It was perched precariously atop a natural rock hill surrounded by lashing waves, with no apparent way of reaching it. Understandably frustrating, this can sometimes happen in the game as it frequently updates and the procedurally generated game world is unpredictably changed. Handling updates or adding new structures like the ballista in Valheim may be particularly challenging for the developers as they find ways to implement changes without risking players' established worlds.
With big names like Bethesda employing procedural generation for Starfield after its first attempt way back in The Elder Scrolls 2: Daggerfall, AAA studios are catching on to the method's benefits. Procedural worlds can offer a unique gameplay experience which players can't get in a more traditionally designed environment. Even Blizzard's upcoming Diablo 4 uses procedural generation for its
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