As laid-back as Urbek City Builder can be, its automated upgrades and sudden changes in resource production can take some getting used to. Getting all three stars in every biome requires lots of trial and error, especially as new players get familiar with the various ways in which each neighborhood can develop.
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The game lets you create your voxelated utopia any way you like, but smart gameplay will lead to happy citizens, a strong production chain, and a map worthy of first-person exploration. If you're just getting started, follow these tips to make your city a nicer place to live.
It wouldn't be much of a city if there were nowhere for people to live! Housing is the very first thing you'll build on any map, and the evolution of each residential area will have a dramatic impact on your game. There are dozens of housing types in Urbek, and each produces and consumes a different set of resources.
The primary factors that determine a housing block's type are the available jobs and services nearby; houses near industrial buildings like mines, for example, won't produce much Work, diverting the residents' labor instead to producing more of the associated resource. Conversely, houses with ready access to education, leisure, and shopping will quickly grow into wealthy suburbs and beyond, producing Skilled and Highly Skilled Work but consuming more Food.
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Your city can pass or repeal one Policy every six months. Policies can significantly alter your buildings' input and output, allowing you to adjust for surplus and shortage as needed. Constructing more advanced government buildings unlocks more Policies.
The default hotkey to pass or
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