A handful of recently uncovered animations indicate that Injustice 2 almost featured Brutality finishers like the ones in Mortal Kombat. The Injustice series serves as NetherRealm’s take on the lore of DC Comics and tells the story of a rogue Superman who is driven to extremism after the death of Lois Lane — as well as a band of resisting heroes trying to stop him under the leadership of Batman. As such, both Injustice games feature plenty of gameplay elements from NetherRealm’s other popular fighting game franchise, such as 2D gameplay and impressively brutal, Mortal Kombat-style “super moves” that allow players to deal large amounts of damage to their opponents in the form of lengthy attack animations.
However, one element of Mortal Kombat that has been absent from the first two Injustice titles is Brutalities, a variation of the MK series’ signature Fatalities that can be triggered whenever an opponent is on their last sliver of health and certain conditions are met during the fight. These are notably different from Fatalities, which are only performed once the opponent is completely drained of health and only require the related button input to execute. Interestingly enough, while neither Brutalities nor Fatalities were included in the Injustice series, the earlier Mortal Kombat Vs. DC Universe featured “Heroic Brutalities” for the DC heroes — though these were basically non-lethal Fatalities meant to get around characters like Batman usually refusing to kill their enemies instead of the traditional Mortal Kombat Brutalities.
Related: Injustice 3: Characters That Should Return For The DC Fighting Game
YouTube user ermaccer recently posted a video showing off unused Brutality animations for Injustice 2 that were
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