Stranger of Paradise: Final Fantasy Origin is an action-RPG developed by Team Ninja and published by Square Enix. The game suffers from a litany of minor technical hiccups and has a story that's both bewildering and disjointed, but its combat and job system are excellent, resulting in a product that is a bizarre celebration of the Final Fantasy series for its 35th anniversary.
On the surface, the story of Stranger of Paradise appears to be a retelling of the one from FF1. The main character is Jack Garland, who appears to be a stranger to the world of FF1. His main goal is to destroy the being known as Chaos, which some doubt even exists. Jack teams up with others who share his goal, with them collectively referring to themselves as the mythical «Warriors of Light», who are destined to save the world. As they explore the land, they learn that there is more to their quest, and their world, than they originally realized.
Related: Stranger Of Paradise: Final Fantasy Origin — How To Upgrade/Dismantle Gear
Stranger of Paradise might seem like a Final Fantasy & Dark Souls mix on the surface, but it's a lot closer to Team Ninja's Nioh series, with a more action-oriented approach. The player has a selection of melee weapons and magic spells to use in combat, along with a number of defensive options, such as blocking, dodging, and parrying. It's possible to absorb attacks and potentially use them against the enemy, but this will cause the player to stagger if used too often. The enemies in the game have a health and stagger meter, and breaking the stagger meter allows the player to perform an instakill execution attack.
Stranger of Paradise has lots of jobs, each with their own skill tree and special abilities. There is also an
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