James Batchelor
Editor-in-Chief
Tuesday 26th April 2022
Taiwo Omisore is a prime example of a hobbyist developer.
While many indies are working every hour they can manage in trying to realise their vision, hoping it will be that big, life-changing hit, Omisore fits his development into his spare time. In fact, he originally began making games on the commute.
His career (the non-games one that pays the bills) has taken many turns, starting as a baker before working in customer service at Tesco and later a buyer. It was during his tenure as the latter that he found himself with three hours to kill on the train every day.
"So I just built an app," he tells GamesIndustry.biz. "I used to talk to people on the train and say, 'Excuse me, random person, I'm building this app. Would you like to test it?' And people would look at me weird, and say, 'Okay,' and try this game out. And I'd talk to friends and family. And I just really enjoyed it. I knew that this was something that I wanted to do.
"Having the creative freedom to build these experiences that people could play was just the most incredible feeling. I've been playing video games ever since I was a little child. My mum made a really big mistake and was given a NES, and [for] me and my twin brother -- who were four at the time -- it was game over. I've just been hooked ever since."
To date, Omisore has developed eight apps for mobile, seven of them being games -- he was even featured in this year's Ensemble exhibition during the London Games Festival. His titles range from casual arcade-style games like SpaceBots and sequel SpaceBots Match, to endless runner Cube Sprint, to the quirky 1 Chance, a collection of mini-games that you can only ever play once.
All his games
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