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Unity is pressing on with its push into AI development tools, announcing at today's Unite event that Muse is now in early access.
Despite the debate surrounding the use of artificial intelligence in games development, Unity has been a big proponent for adding AI-powered features into the process, announcing its Muse suite of features earlier this year as well as signing partnerships with AI-driven asset creators. Unveiled earlier this year, Muse is a suite of features designed to assist the engine's users by using artificial intelligence to generate content.
In an interview with GamesIndustry.biz, the president and general manager of Unity Create (the part of the business that handles the engine) Marc Whitten says the company is keen on pursuing AI because it wants to "meet developers where they are, help them, and keep them in control."
"We want them to be able to iterate and experiment faster so they can find the fun in their games and experiences," he says. "This might be asking questions like 'how do I…' that gives information specific to the version of Unity you are using, getting some help optimising some code, creating some variations on a texture that you are playing with, and much more.
"Just like our other tools, we expect to embed our AI tools in the Unity workflow so it's there when you need it if a developer chooses to [use] AI in their workflow."
Muse's first three features include: Muse Chat, which helps developers find resources they're looking for across Unity, including usable code, Muse Sprite, which generates 2D sprites, including multiple variations, and Muse Texture, which creates textures for use in 2D or 3D games.
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