Based on the video game franchise, Uncharted has all the ingredients of a fun and entertaining adaptation, but the recipe doesn’t blend everything together well enough. Movie adaptations of video games don’t have the best history, though there are a few exceptions. Uncharted, however, is unfortunately not one of them. Directed by Ruben Fleischer from a screenplay by Rafe Judkins, Art Marcum, and Matt Holloway, Uncharted is joyless and has little to no personality.
Nathan “Nate” Drake (Tom Holland) is a bartender in New York who steals small, but expensive things from customers without them noticing. His days serving alcohol end when Victor “Sully” Sullivan (Mark Wahlberg) shows up one night asking Nate to join him in finding the lost treasure of Magellan. Nate only agrees to help because Sully — and, later, fellow treasure hunter Chloe Frazer (Sophia Ali) — claims to know his older brother Sam, who left their orphanage 15 years prior and only communicates with Nate via postcards. Of course, Nate and Sully are not the only ones after the treasure, with Santiago Moncada (Antonio Banderas), whose family funded Magellan and who believes the treasure is rightfully his, and his associate Jo Braddock (Tati Gabrielle) searching for it as well.
Related: Does Uncharted Have A Post-Credits Scene?
Uncharted isn’t without its merits. There are a few scenes filled with excitement and there is plenty of tension between all of the characters — all of whom have a lot of trust issues — that makes their interactions somewhat dynamic and interesting. Yet it’s also the lack of overall trust and the characters constantly trying to one-up each other that gets to be a bit tedious. There also isn’t very much charm embedded into the film and the
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