What's with the hate for Ubisoft NFTs? Gamers just don't understand, one exec says.
Ubisoft waded into non-fungible tokens (NFTs) late last year with Quartz, a platform that lets gamers acquire NFTs known as Digits. Playable inside games like Tom Clancy’s Ghost Recon Breakpoint, "Digits are collectible in-game vehicles, weapons, and pieces of equipment that offer players unprecedented ways to connect with and enjoy more value from the games they love," Ubisoft said at the time.
Not everyone was a fan, in part because it takes a lot of work to earn these in-game NFTs, IGN explains. Others were concerned about the environmental impact of mining crypto. Or they just think NFTs are scams in general.
In an interview with Finder, Ubisoft Strategic Innovations Lab VP Nicolas Pouard said gamers need to learn more about what NFTs offer.
“I think gamers don't get what a digital secondary market can bring to them," he said. "For now, because of the current situation and context of NFTs, gamers really believe it's first destroying the planet, and second just a tool for speculation.”
Concerns about the environmental impacts of NFTs aren’t without reason. Given that NFTs are part of a blockchain, they require some amount of computing power to process exchanges. But Ubisoft says it’s using the Tezos blockchain, a proof-of-stake system that only requires the same amount of energy that watching a short, 30-second video would use, Game Developer says.
The amount of work required to earn these NFTs inside Ghost Recon, meanwhile, was by design, and intended as a barrier of entry against NFT speculators.
"A very big majority of the 2,500 tokens ordered [in the first 2 weeks] were from Ghost Recon: Breakpoint players [who] were playing the
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