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Twitch’s daily viewership remained flat in June but StreamElements’ latest State of the Stream report uses Rainmaker.gg data to highlight how top-heavy the platform is.
In June, Twitch viewers watched 1.708 billion hours of content on the platform. While this is 3% less than May’s total of 1.764 billion hours watched, this is a result of the shorter month. The average daily hours watched essentially remained flat, growing 0.03% from 56.901 million to 56.919 million. More importantly, June’s average hours watched per day is up compared to prior months — up 3.4% from March (55.033 million) and 2.3% from April (55.642 million).
While the platform’s audience remains consistent, the report also shows the power of its top streamers. Last month, the top 10,000 most watched streamers accounted for 76% of hours watched. This means that 0.5% of Twitch’s streamer base brought in roughly 1.3 billion hours watched. Moreover, the top 1,000 streamers earned 46% of Twitch’s viewership (roughly 786 million hours watched) in June. This shows how vital it is for Twitch to maintain relationships with its top creators.
During its debut month, Diablo IV was the most watched game garnering 156 million hours of watch time on Twitch. The gap between the title and the next most popular game, League of Legends, was immense. Blizzard’s action RPG brought in 74% more hours watched than the MOBA. June’s other major newcomer, Only Up!, landed the twelfth spot on the list thanks to support from top streamers.
Notably, Counter-Strike: Global Offensive lost about half of its viewership from May to June. During the previous month, Blast held
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