The cyberpunk future is never going to be a nice place. Life is cheap, corporations dominate all, and the sky is blotted out by spires insulating the rich from those living in the gutters. The transhumanism bit is always a nice perk, of course, but enhanced senses and strength don’t really make up for what’s been lost, especially when upgrades are pricey and money is scarce. Cyberpunk is a techno-nightmare, and every year its horrors are a little less far-fetched. Even so, Johnny Turbo’s chainsaw-leg goes a long way towards making that future at least a little bit attractive.
Turbo Overkill is a high-speed FPS kill-fest in a techno-dystopia being taken over by the AI Syn. The city of Paradise has been overrun by Syn (subtlety is not welcome here) and Johnny Turbo is after the bounty on its virtual head. His advantage is that a job gone wrong has left him more metal than flesh and bone, and now Johnny can not only move at lightning speed but also packs a chainsaw in his leg. Which, contrary to all logic, is a weapon of awesome destructive power rather than self-mutilation. While Johnny gets a strong array of satisfyingly powerful guns the chainsaw leg is a go-to killing machine due to the way it combines with the slide, in that the faster you’re moving the more damage it causes. To round it out, each limb has a certain number of augment slots and the chainsaw-slide can be set to grant a little bit of health back per kill. There are plenty of big, vicious cyber-baddies that you’ll want to get nowhere near but they’re almost always backed up by at least a few minions, encouraging incredibly mobile combat as the corridors and arenas quickly transform into slaughter-houses.
In addition to the fast, intense combat
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