Park Beyond — Tropico developer Limbic Entertainment's physics-defying theme park management sim — has a release date and will be bringing impossification to PlayStation 5, Xbox Series X/S, and PC on 16th June.
On a fundamental level, Park Beyond delivers pretty much everything you'd expect from a theme park management sim, asking players to plop down rides, set-up shops, hire employees, and slap down scenery in a bid to create the most appealing — and lucrative — tourist attraction they can.
The big twist, though, is impossification, which lets players create impossible, gravity defying rides that bring Till Nowak's wonderful short The Centrifuge Brain Project to mind — perhaps unlocking a version of the classic pirate ship swing ride that can suddenly split into three independently looping segments, or rollercoasters capable of flinging cars across track gaps in cannons.
Park Beyond offers a sandbox mode for management pros alongside a story mode that offers more structured progression, and — based on the demo I spent some time with last year — it all looks to have a solid core beneath its cutesy presentation and slightly gimmicky impossification offering interesting choices, robust building options, and strategic depth.
Curious players can take Park Beyond for an early spin as part of publisher Bandai Namco's closed beta test, which runs from 9th-19th May, with registration now open. And if you're sufficiently smitten after that, the full game launches for PlayStation 5, Xbox Series X/S, and PC on 16th June.
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