Todd Howard has provided a brief update on The Elder Scrolls 6, the next game that he’ll direct after Starfield.
The highly anticipated game was announced at E3 2018 with a brief teaser trailer which confirmed it was in pre-production at Bethesda Game Studios.
However, Bethesda also revealed Starfield at the same event, and the sci-fi RPG was ahead of the fantasy one in its release pipeline.
Following several delays, Starfield will arrive on September 6, and Elder Scrolls 6 will the studio’s next flagship game, ahead of Fallout 5.
Asked if he regrets Elder Scrolls 6 being announced so long ago, Howard told GQ: “I have asked myself that a lot. I don’t know. I probably would’ve announced it more casually.”
Commenting on what he’d like to achieve with the game, Howard said: “It’s like… I don’t want to answer, but I want to be polite. I will say that we want it to fill that role of the ultimate fantasy-world simulator. And there are different ways to accomplish that given the time that has passed.”
Howard said in June 2021 that Elder Scrolls 6 was still in the relatively early planning stages, and that it would benefit from the studio’s work on Starfield.
“The [new Starfield] technology, Creation Engine 2, is sort of built for both [games]. It’s like a new tech base,” he told The Telegraph. “The vast majority of our development work is on Starfield right now but everybody works on everything so the projects kind of intertwine.
“It’s good to think of The Elder Scrolls 6 as still being in a design [phase]… but we’re checking the tech: ‘Is this going to handle the things we want to do in that game?’ Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is
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