Todd Howard recently shared his favorite moment from Amazon's hit Fallout television series, and if you've been keeping up with his work over the years it'll come as absolutely no surprise: It's the transition from the safety of the Vault to the dangers of the wide open world.
«I still love the moment that Lucy comes out of the vault,» Howard says in a new Q&A video. «I think that captures so much. It's an earned moment, and visually a really, really beautiful one.»
Rolling back the massive vault door and walking out into the sunlight has been an essential part of the Fallout experience going all the way back to the very first game—it's as iconic as Ron Perlman saying «war never changes» (although Walton Goggins got to say it for the show.) But for Howard it's an element of storytelling that goes beyond just the Fallout series: It's a «step out moment» that's become a staple of Bethesda RPGs.
«We always have that 'step out' moment into the world, so to say,» Howard said in 2021 while talking about the then-unreleased Starfield. «The technology has changed. We've all changed. So our expectations when loading up a game, like, 'Okay, I'm going to step out and there's going to be this moment.' Us being able to do that and have it feel new every generation, every game, is something that is really special about what we do.»
My favorite of Bethesda's step-outs is exiting the sewers at the start of Oblivion: It happened to be nighttime when I first made my escape in that game, and the darkness and quiet made for a genuinely breathtaking moment—I really felt like I was busting out and slipping off into the darkness. Fallout 3 is a close second because it was the first time I'd experienced the Fallout world from that perspective, and my eyes adjusting to the blinding light to slowly take in the devastated landscape made for a hell of a start.
You'll find everything you'll ever need in a Vault-Tec Vault!Even if it's simply a set made by our friends at @kilter_films and
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