Blizzard has announced all the hotfixes for dungeons today and announces more upcoming changes!
Today with hotfixes, we’ve made several significant adjustments to dungeons.
Dungeons - Siege of Boralus
Iron Tide Raider health reduced by 15%. - Bilge Rat Buccaneer health reduced by 10%.
- Irontide Waveshaper health reduced by 20%.
- Ashvane Sniper health reduced by 10%.
- Scrimshaw Enforcer health reduced by 20%.
- Bilge Rat Tempest's Choking Waters cast time increased.
- Iron Tide Raider's Iron Hook ability cooldown increased.
- Iron Tide Raider's Iron Hook maximum range decreased.
- Bilge Rat Demolisher Crushing Slam's damage ignores armor and its damage has been reduced by 40%.
- Bilge Rat Demolisher health reduced by 10%.
- Dread Captain Lockwood
No longer faces players during Mass Bombardment. - Clear the Deck now has a cast visual.
Hadal Darkfathom Viq'Goth - Demolishing Terror's Slam no longer knocks players back.
- Demolishing Terror's Slam damage now ignores armor.
- Fixed an issue that caused the area effect when dispelling Putrid Waters to not scale in Mythic keystones.
- Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the encounter.
Grim Batol - Twilight Warlock's Enveloping Shadowflame now targets 1 player (was 2).
- Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
- Faceless Corruptor's Corrupt cast time increased and damage reduced by 10%.
- Twilight Destroyer's Twilight Ember area denial no longer inflicts damage instantly when stepping into the area.
- Erudax
Reduced the visual scale of Erudax to improve visibility during the encounter. - Players afflicted with Depth's Grasp have a brief immunity to Void Tendrils upon expiration.
- Improved the visibility of Void Tendrils.
- Mutate
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