Just one more day to go until Tiny Tina's Wonderlands is in fans' hands. The spinoff of the iconic Borderlands universe retains the addictive gameplay loop 2K's acclaimed looter-shooter series is known for. However, it returns to the fan-favorite setting of Bunkers & Badasses from Borderlands 2's fantasy-themed DLC.
Players have a lot of freedom in mixing and matching the various classes of Tiny Tina's Wonderlands. This article will take a look at the Spore Warden and Stabbomancer combo.
The Stabbomancer specializes in melee damage and critical strikes. This is because it's largely based around the rogue archetype of fantasy RPGs. Meanwhile, Spore Warden prefers playing it safe with ranged attacks and a Companion that distracts and attacks enemies.
Ideally, both should pair surprisingly well due to their different playstyles.
The Spore Warden has a Mushroom Companion that attacks foes on sight with poison damage. It can also revive the Fatemaker when downed, after investing in the relevant skill. The Stabbomancer doesn't have any such fancy traits. Their Dirty Fighting ability grants them an increased Critical Chance. This is a good pick for the Spore Warden as they have a lot of gun damage boosting skills.
With multi-classing, there's one of four picks to choose from in Tiny Tina's Wonderlands:
Among these, From the Shadows seems ideal for Spore Warden's gunplay. However, those wishing to supplement the skills of the nature-loving archer and their pet fungus around the Stabbomancer's melee could benefit from Blizzard, which slows and freezes foes.
Here are Tiny Tina's Wonderlands skills for the Spore Warden and Stabbomancer classes that play well with one another. Note that the level cap is level 40 for now, granting one skill
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