The tables always turn a few months after the launch of a FromSoftware game. Where the game defeats, nay, humiliates players at launch, they always get their revenge a few months later. This is achieved in a number of ways – the 'git gud' technique of beating the game at its own… game, using mods to level the playing field, or datamining to find all its dirty little secrets. Most of us are done with merely beating Elden Ring, now it's time to humiliate it.
RELATED: ‘Let Me Solo Her’ Is The Antidote To Git Gud Toxicity
Margit is the first fight where most of us got stuck. The Fell Omen would jump down from the ramparts, trash talk, and proceed to obliterate us. However, as time passed, Margit was revealed to be the pushover he truly is. So much so, that a player has beaten him using an actual harp.
You read that right, Anna Ellsworth turned their harp into a working controller, with each string button-mapped to a particular action. The harp was connected to their PC, which ran two softwares – one to detect the pitch and the second one to turn that into keystrokes. I guess you can say she went with the ultimate bard build.
Humiliating the toughest bosses with obscure controllers not working out for you? Don't worry, there are other ways. Take dataminer Sekiro Dubi for instance – they have found things about Elden Ring that even the game itself didn't know. Things like an NPC or two who were originally planned to have their own questlines that were later scrapped – how embarrassing!
Sekiro Dubi's datamining skills uncovered that Vyke – a.k.a. the dude on the cover – was originally supposed to show up at Stormveil Castle and challenge Godfrey, the first Elden Lord. The game's code also revealed an unused character model of
Read more on thegamer.com