Unreal 4, Unreal 5? No no no, take me back to the old Unreal: Facing Worlds(opens in new tab), unbeatable soundtracks, "Yes, this is a screenshot(opens in new tab)," now that's the stuff. Upcoming FPS Ghostware(opens in new tab) turns the indie boomer shooter renaissance's propensity for reinterpretation and revitalization of old classics on Epic (Megagames)'s original hits, using the vibes and visuals of classic arena shooters to stealthily present a story-heavy, single player game.
You wake up in what seems to be a conscious recreation of a '90s shooter within the game's fiction. The «Wizard,» a game master with the so-cringey-it's-charming bearing of the Simpsons' Comic Book Guy, has trapped your consciousness in this digital world, and wants you to duke it out for eternity with your fellow amnesiac, quirky, anime-style prisoners.
The setup reminds me a lot of Neon White, and like Neon White, the dialogue's a little, uh, goofy. That's not a problem for me though—I'm an ideological Sardaukar warrior who will always take up arms to defend Neon White's goofy dialogue(opens in new tab), and I already find Ghostware's self-conscious Toonami dub dorks growing on me.
And the shooting underpinning it all feels great. There's always been something to recommend just loading into an arena shooter with a bunch of bots and going to town, but adding in story and a campaign structure really makes it pop. Ghostware does a great job of emulating the cadence of arena shooter gameplay, and your opponents all nail the particularly squirrely, slippery nature of such a game's AI opponents.
Ghostware also blends genres and goes off the rails in interesting ways. In between levels, you can chat up your fellow players in a hub area, check
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