The Witcher's Project Sirius studio has seemingly been hit with layoffs.
Last week on May 11, CD Projekt announced The Witcher's Project Sirius was effectively back on track, having been successfully rebooted from its original vision. A day later on May 12, staff at The Molasses Flood, the CD Projekt-owned studio heading up the project, took to social media to reveal they'd been laid off from the developer.
Officially, we've heard no word from The Molasses Flood or CD Projekt announcing layoffs for its developers. Former technical narrative designer Robert Bailey revealed via his personal Twitter account that he'd unfortunately been laid off from the Boston-based studio last week.
Yesterday I was laid off from Molasses Flood.It's not as fun to update the bio this time.I enjoyed the work I'd been doing until my last day and would love to keep doing that.If anyone has any leads on a narrative and/or tech design position I'd be happy to take a look.May 12, 2023
Elsewhere, it seems like The Molasses Flood's art department has also been impacted by the layoffs. Environment artist Eleanore Falck announced via her Twitter account that she'd been laid off alongside Bailey on the same day, and both are now on the hunt for new opportunities.
I'm sad to say I was laid off from The Molasses Flood. I'm starting to look for new opportunities now. If you know of a friendly and fun studio that is working on a stylized game and needs an environment artist, please let me know!https://t.co/WG9fyS3hBVhttps://t.co/PQ9eJBRLa5May 12, 2023
Without official word from the studio or its owner, it's hard to get an idea of how many developers at The Molasses Flood have ultimately been affected by the layoffs. From the looks of things on Twitter, it
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