CD Projekt Red is known for The Witcher franchise, and most recently, they delivered Cyberpunk 2077 into the marketplace. But they are far from finished with The Witcher universe. We know that a few projects that are set within the IP are in the works right now. However, it looks like the developers might have a slight unexpected stumble with Project Sirius. If you recall, just last week, CD Projekt Red revealed that they had established a new framework for the game.
Their North American studio, The Molasses Flood, seemed to have trouble getting this game into production. So when a new framework was established, we naturally thought this was a good sign for not only the project but the staff working on the game. But, unfortunately, we’re finding out today that The Molasses Flood suffered layoffs. Now we don’t know how many individuals were affected, but tweets emerged online just a day after the new framework was announced.
For instance, Robert Bailey, who was a technical narrative designer on Project Sirius, along with environment artist Eleanore Falck had both announced they were laid off. Both expressed just how much fun they were having on the game project before they received they found themselves being booted from the company. So we’re left waiting to see just how expansive these sets of layoffs were within the company and what this might mean for Project Sirius.
Yesterday I was laid off from Molasses Flood.It's not as fun to update the bio this time.I enjoyed the work I'd been doing until my last day and would love to keep doing that.If anyone has any leads on a narrative and/or tech design position I'd be happy to take a look.
I'm sad to say I was laid off from The Molasses Flood. I'm starting to look for new
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