The Razer Kishi Ultra is an impressive piece of hardware. To hear Razer representatives speak about it, it's ushering in a new era for mobile gaming. While I'm not 100% sure that it's going to be impactful, it's hard to argue that it isn't the nicest mobile-first controller design we've seen to date — and that's before getting into how suitable it is as a mid-to-high end PC controller, too, something that is made possible by its meticulous layout and features.
But first, the rundown of what Razer has announced for the Kishi Ultra, which is available now: it boasts full-sized form factor for both phones (iOS and Android) and iPad mini, allowing users to transform their tablets into pseudo-Switches (or Steam Decks, or the many other portable competitors in today's very combative market). The ergonomics of the Kishi Ultra are designed to rival Razer's pro console controller line, with tacticle D-Pad and ABXY buttons that have that nice, clicky response to them that players love. A direct USB-C connection type slots it in line with Android smart phones, iPhone 15, and other devices, while a USB-C port at the bottom allows for charging while playing.
Another major selling point is the haptic technology, as the Kishi Ultra is the first commercially available device to sport the new Razer Sensa HD Haptics tech. Razer is marketing this as an upgrade from traditional console controller haptics, and game developers will be given some pretty cool options thanks to its existence. In all, it's an impressive showing, with a retail price at $149.99 USD that immediately slots it into the high-end, premium pricepoint for controllers and mobile hardware. So does it live up to its claim as the god-tier of mobile gaming?
I had the ability to go hands-on with the Kishi Ultra for over a week, and it's quite simply a game changer for the mobile gaming industry. It feels extremely forward-thinking compared to its competition — even in-house with other Razer options — and really ticks
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