Supermassive Games' 2015 hit Until Dawn was a refreshing take on the survival horror genre. It added levels of interactivity to the B movie-like plot, with player choice having a potentially significant impact on who lived and who died with a complex and not always predictable system. Until Dawn was tense, intriguing, and embraced the tropes of its genre in the best ways. Now the studio is following up with The Quarry, a spiritual successor to the developer's previous title, which will also feature a cast of characters that players must keep alive through the night as they face a number of unknown perils.
While The Quarry features some similar aspects to Until Dawn – teenagers in a creepy and remote location, player choice dictating their fates, and sinister forces seeking to harm them – the upcoming game will also be adding some elements of its own to freshen up the gameplay. Alongside the game's branching storyline, players will be able to make use of the Death Rewind system, which could have a large impact on how they play and experience The Quarry.
How The Quarry Can Improve Upon Until Dawn
The Quarry is an 80s movie-inspired horror game that centers on nine teenage camp counselors as they attempt to survive the night at the Hackett's Quarry in the remote forests of Upstate New York. It's set at the end of summer when the group of teens has the place all to themselves after the camp's kids and other supervising adults have left for the season. But their night of freedom soon turns into a night of horror as they're stalked by a malevolent creature intent on killing off the teenagers one by one.
Players will control each of the nine teens as they attempt to help them survive the night, making life-and-death decisions as
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