With rumors circulating that WWE is in talks with video game titan EA to make future titles in the franchise, a few possibilities could surface. WWE 2K22 releases March 11, developed by Visual Concepts, but subsequent releases may not stay under the 2K banner. Electronic Arts is synonymous with sports games, withFIFA, Madden, and NHL leading the charge for the company, and the success of most WWE offerings could be a recipe for success with EA.
However, Electronic Arts has a reputation among gamers, as some consider many of the company's practices to be anti-consumer, and its emphasis on games as a service is consistently met with mixed receptions. Yet EA has the capability to make, refine, and perfect annual gaming experiences, with constant tweaks allowing each series' gameplay formula to feel better with each release. Should future WWE games be developed or published by Electronic Arts, there are a handful of potential benefits and a number of disadvantages that could arise.
WWE 2k22: MyRise Explained
There are few companies that know how to forge a consistent experience on an annual basis. With publisher 2K skipping a year in 2021, and opting to follow up 2019's WWE 2K20 with WWE 2K22, time will tell if the wait has been worthwhile. EA has managed to stick to a yearly release for many of its licenses, with only minor blemishes on each new offering beyond overall homogeneity. Electronic Arts has the opportunity to bring stability to a franchise that has struggled to find its footing in recent years, even after a decade of quality.
Furthermore, Electronic Arts' premium subscription service, EA Play, offers a multitude of titles for a small fee. Its integration with the PC version of Xbox Game Pass allows patrons of the
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