The Lords of the Rings: Gollum launched in May with myriad issues, making it tough to play through at various points throughout the action-adventure game. Head here to read Game Informer's Gollum review. However, developer Daedalic Entertainment is targeting many of those problems in the game’s PC version with a new patch that’s now live.
Daedalic published an extensive list of changes for the PC version on the Gollum Steam page. It’s unclear if any of these changes are coming to the game’s console versions, but Game Informer reached out to Daedalic to ask and will update this story if it hears back. As for the PC patch, it includes changes that fix issues with quest markers disappearing, interactable objects becoming non-interactable, checkpoint system bugs, and much more.
The patch targets both general issues like the ones mentioned above and more specific issues, like fixing the bell in “Thranduil’s Halls – Cellars,” which was automatically placed before players placed it, making progressing the objective impossible.
Below is the complete list of changes being made to The Lord of the Rings: Gollum:
This patch arrives a couple of months after Daedalic released a statement apologizing for the game’s various issues, promising to address them as soon as possible. It remains to be seen if this patch fixes all of Gollum’s performance issues, but it’s certainly a great start if the extent of these patch notes is anything to go on.
For more about the game, read Game Informer’s review of The Lord of the Rings: Gollum.
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