Sign up for the GI Daily here to get the biggest news straight to your inbox
The latest episode of Playable Futures features a conversation with Deborah Mensah-Bonsu, who is the founder of dmb crew. Her flagship initiative is Games for Good, which focuses on helping studios and the wider industry harness games for social impact. Will and Deborah discuss the opportunity presented by the proliferation of games on mobile to unlock societal and behavioural change for good.
"People are starting to understand that what it means to be a gamer is not what it was ten years ago," Deborah says, adding later - "There is a potential for mobile to engage with people who didn't consider themselves gamers. Mobile is leading on that."
Whilst the discussion touches the familiar themes of mobile gaming such as monetisation - with Deborah saying that "it's not wrong to spend money on something that you think is bringing you value," - and discoverability, the podcast equally focuses on the potential of the medium to effect change, with Deborah being optimistic about mobile as a platform for innovation and connection, with games offering tremendous potential to take us beyond the horizon of our ambition.
You can read highlights from the episode below the podcast player.
The Playable Futures Podcast accompanies Playable Futures, a collection of insights, interviews and articles from global games leaders sharing their visions of where the industry and medium will go next. A series of ten articles so far have been published on GamesIndustry.biz, with more planned. Playable Futures is a collaborative project brought to you in partnership with GI.biz, UKIE and Diva.
The GamesIndustry.biz Podcast is available via Spotify, iTunes, Google Play,
Read more on gamesindustry.biz