When the original trailer for Dungeons & Dragons: Honor Among Thievesarrived in July 2022 fans were pleasantly surprised at how joyful it seemed — especially the sequence where one of the characters shape-shifted into a white, feathered monstrosity called an owlbear to kick some ass. Rules lawyers cried foul, however, since 5th edition D&D as written would never have allowed that particular transformation. Now a new set of official playtest materials aims to retcon that continuity issue, and it’s doing it in the most player-focused way possible.
One D&D is the working name for the next iteration of Dungeons & Dragons, which is expected to launch in 2024 for the game’s 50th anniversary. For the last several months, developers at Wizards of the Coast have been publicly playtesting new rules to see how they perform. These playtest materials are called Unearthed Arcana, and a new set dropped on Wednesday. Inside are the proposed early playtest changes for the druid class, and it’s a massive rework of existing systems.
Why is Wizards proposing this change to the druid class? The answer is simple, says lead rules designer Jeremy Crawford. The druid is currently the least-played class in D&D, and Wizards is obligated to do something about that. Recently, designers drilled down into the 2014 text published in the Player’s Handbook and determined the druid’s mechanical flaw. Since druids can use their Wild Shape power to change into any beast with a challenge rating of one or lower, that means their options are spread across many, many different books — including obscure titles like Acquisitions Incorporated.
Instead of sending would-be druids to the library every time they want to cast Wild Shape, which Crawford calls an
Read more on polygon.com