Monolith's scrapped Batman game that eventually became the best Lord of the Rings game has resurfaced online, 10 years later.
As spotted by Eurogamer, a Twitter user known as SpideyRanger has shared a thread featuring several screenshots, videos, and bits of trivia about the canceled game. According to the thread, the game was codenamed "Project Apollo" and featured an open-world Gotham where players would get around by gliding, driving around in the Batmobile, or utilizing Batman's grappling hook.
SpideyRanger shares Monolith's version of the Batmobile, gameplay, stealth sequence, combat mechanics, gadget loadouts, and more. The Twitter user says the Batman title would have marked the debut of the 'Nemesis System' - now mostly associated with Shadow of Mordor - which would cause enemies to retain memories and encounters to differentiate it from Rocksteady's title.
The open world of Gotham could be traversed by either gliding and utilizing the grappling hook (as established in the Arkham games) or by operating the Tumbler/Batmobile. pic.twitter.com/VZKXJBFsgPApril 3, 2024
They also reveal that the reasoning behind the Batman game's cancellation was due to Warner Bros. believing that it wasn't a good idea to have two Batman games competing at the same time - Batman Arkham Origins, Batman Arkham Knight, and Batman: Return to Arkham all released between 2013 - 2016. This is how the project ended up as the most beloved Lord of the Rings game, Shadow of Mordor.
Judging by Shadow of Mordor's release date, it's possible that this game was in development around the early 2010s meaning it's been mostly kept under wraps for around a decade. The Twitter user claims they sourced the images, clips, and trivia from the YouTube channel DidYouKnowGaming, Internet Archive, developer portfolios, and other fans on Twitter.
In the YouTube video, we learn even more about the game as it's revealed that it was supposed to be set in Christopher Nolan's The Dark Knight universe and
Read more on gamesradar.com