Back when the Fallout show first hit our TV screens, you couldn't move online due to the sheer number of New Vegas fans that had made it halfway through the show before announcing that it had somehow disrespected the game by making changes to the lore. Many claimed that it had somehow removed New Vegas from Fallout canon (it didn't) and that Todd Howard was secretly the mastermind behind the change, all in an effort to get back at developer Obsidian Entertainment for making a good Fallout game.
You probably won't be surprised to hear that this isn't actually the case, and that Todd Howard has nothing but respect for Obsidian and CEO Feargus Urquhart. During an interview with Kinda Funny earlier this week, Howard was asked by a fan whether there's a chance Obsidian and Bethesda could work together again now that both studios are under the Xbox umbrella.
Howard unsurprisingly explained that he can't reveal the inner workings of Microsoft, but he does take the opportunity to really drive home that he's never hated Obsidian for its work on Fallout: New Vegas. Instead, Howard actually thinks that the title is "very important" to Bethesda, and that the team that worked on it did "an incredible job" creating a title that means so much to both fans and the studio.
Despite Howard's self-proclaimed love for Obsidian, it doesn't appear as though he'll be working with the studio on Fallout any time soon. According to comments from Startmenu editor-in-chief Lex Luddy during Jeff Grubb's latest Giant Bomb podcast, Obsidian is actually rather hesitant to commit to something as large scale as a new Fallout, and would prefer to continue working on smaller RPGs such as Avowed and The Outer Worlds.
That means if Bethesda and Microsoft want a Fallout game released before 2030, they will have to reach out to a different third-party studio. That is something which Howard has claimed has already been done, as he also explained in the Kinda Funny interview that "conversations"
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