Blue Archive, the mobile game that took Korea and Japan by storm with its blend of school days, squad building, and what some might call “strategic deployments of adorable students,” is undergoing a leadership change. As revealed in the Blue Archive interview, after six years of growth, the development team at MX Studio is passing the torch to a new generation. But this doesn’t mean your favorite students are graduating early. The said interview consisted of two parts, the first was more focused on the 2.5th anniversary while the second was about the game’s future.
The news comes from a recent Blue Archive interview with the game’s Executive Producer, Kim Yong-ha. Kim admits to feeling a pang of nostalgia as the studio he helped shepherd for years enters a new phase. Original development leads like Cha Min-seo and Park Byeong-lim are stepping back into advisory roles while Kim resumes his position as a Development Producer.
This changing of the guard might make some fans nervous. After all, a new team means a new direction, right? Kim acknowledges this concern but assures players that Blue Archive’s core identity is safe. The “bright and light atmosphere” that sets the game apart from darker gacha titles will remain a priority.
Who are these new leaders taking the helm, you ask? They’re no strangers to the halls of Kivotos. Ahn Kyung-seop, previously the head of the combat team, will take over as Game Director. Oh Hyun-Seok, the writer behind the main story of the Special Response Team (SRT), is stepping up as Scenario Director. And rounding out the trio is Kim Guk-ki, the former head of the 2D character art team, who will now serve as Art Director.
These folks have been instrumental in Blue Archive’s success so far, and they’re chomping at the bit to deliver new content. In fact, Kim mentions they already have a roadmap in place for the next two years, which means plenty of stories, events, and, hopefully, new students to add to your favorite squads.
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