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Take-Two Interactive reported revenues for its third fiscal quarter ended December 31 today that beat expectations, with net bookings of $866.1 million, up 6% from a year ago, when pandemic lockdowns resulted in a spike in gaming.
Take-Two is poised to play an even bigger role in gaming with its pending acquisition of Zynga for $12.7 billion — a move that will make more than half of all bookings come from the fast-growing market for mobile games.
The company said that existing titles as well as Grand Theft Auto: The Trilogy — The Definitive Edition helped grow revenues in the quarter, in spite of complaints that the remastering of the early Grand Theft Auto titles was buggy.
The company’s Rockstar Games label teased that it is working on Grand Theft Auto VI last week. That’s unsurprising but comforting for gamers who have been waiting for years for word of the title.
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Grand Theft Auto V’s total sales have now surpassed 160 million copies, up 5 million from the previous quarter. Since its 2013 release, GTA V has generated more than $6 billion in revenue. Red Dead Redemption 2 has sold 43 million copies.
Revenue for the New York video game publisher came in at $903 million (up 5% from a year ago) on a GAAP basis for the third fiscal quarter ended March 31. Overall, Take-Two said holiday season results were driven by new and existing titles, as well as strong ongoing engagement from player communities that continue to immerse themselves in their favorite experiences and new content
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