Stranger of Paradise: Final Fantasy Origin will feature new jobs that have been seen in the Final Fantasyseries before, alongside the familiar ones that fans are expecting to see. Stranger of Paradise is an action RPG, but it has an extensive job and skill system, with the player's current loadout drastically changing their character's abilities in combat.
In Stranger of Paradise, the player has the ability to equip two jobs at once, which can be switched mid-battle with the press of a button. This means the player can enter melee combat using a job like the Swordsman, before pulling back and switching to the Mage to unleash spells on the enemy. The player can also copy certain enemy abilities during combat and return them back to their sender, giving them lots of different options in combat. This is on top of the individual skills that are learned by each job, as well as the different weapons that each job can use in battle. Stranger of Paradise has more jobs than FF5, so players will have lots of choices that will complement their preferred playstyle.
Related: How Final Fantasy Origin Changes FF1's Original Characters
Stranger of Paradise is due to launch on March 18 and the developers have revealed some of the jobs in the game in a post on the official PlayStation Blog. It was revealed that Stranger of Paradise will feature brand new jobs that have never appeared in the Final Fantasy series before, including the Breaker, the Void Knight, and the Tyrant. It was also confirmed that some of the recurring jobs from the Final Fantasy series will return in Stranger of Paradise, including the Dark Knight, Ninja, Paladin, Sage, and Thief.
The names of these brand new classes were revealed in the Stranger of
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