Of all the classes in Tainted Grail: Conquest, none of them have more love in the community than the Apostate. As the final class to be unlocked, players expect big things and it delivers. Actually, it delivers, but without a particular build and style, it's probably the worst class in the game.
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This is the experience with many players who don't "get" the Apostate. And it's a confusing class to be sure; that high ceiling is only matched by a high learning curve. But follow these simple steps and the Apostate will be rolling through Tainted Grail: Conquest just like everyone says that it can.
Thankfully, there are many barrier cards in the Apostate's opening deck and that's perfect. The archery classes are always teetering on the edge of disaster due to the fact that barriers are removed after every turn. So they'll need to be constantly re-establishing their barriers.
Using the Master-At-Arms allows the player to have a card in their hand and a barrier card is an excellent candidate for those who have the upgrade. Avoid taking multishot maneuver cards as they are unreliable and take up spots that need to be reserved for defense.
So long as protection is guaranteed, players can hold fast and wait until they get a hand with lots of shots in it. At that moment, that's the best time to use the ultimate ability. Too many new players use the move every time it is charged up, which is not optimal.
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At full charge, the ultimate adds 200% damage and another 100% for each maneuver card in that turn. There's nothing defensive about the skill, so don't hold back. This is the sole reason that Apostate is on top of
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