Home is where the fish is. Also where the driftwood, seaweed, and the occasional crate of random goodies floating by on the current is. After washing up on a tiny spit of land things aren’t looking any too good, but there’s a few resources available to build a tiny square platform to start a new life in Havendock. Admitted, one platform isn’t much but it beats sitting on rocks, and it give better access to the fish and flotsam the ocean sends its way. More driftwood means building another small platform attached to the first one, and soon enough there’s much more room to work with and a couple of crafting stations to make life more comfortable. Comfort is nice but it’s better with company, and a new dock lets people pull up and join the colony. And then things just keep growing from there as the new colonists get assigned jobs, but also need places to live and entertainment to maintain happiness, and the new tech to make life easier comes with newer, bigger requirements.
Havendock is a colony building and semi-automation game set on the open sea, where land is almost nonexistent but there are shallow enough waters to build out the space. It’s had a very well-received demo on Steam with a good number of hours of gameplay, taking you from nothing through building a submarine, leaving with the promise of exploring the ocean floor and all the possibilities that brings with it. As of today it’s finally time to see what those are, with Havendock launching into Early Access. The demo was compulsively playable, offering a comfortable, friendly world that grows at a satisfying pace, and the launch trailer gives more than few hints of the possibilities ahead. Give it a watch or better yet, go play the demo, but whichever
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