A League of Legends bug in patch 13.9 has broken one of the key tricks used by Lee Sin players, leaving the jungler stuck behind the curve in Riot’s MOBA as his favoured movement technique stops working correctly. The change has wrecked Lee Sin’s viability in early League of Legends skirmishes and left players who main the champ scrambling as he tumbles down the League of Legends tier list.
A couple of small bug fixes have recently been sent Lee Sin’s way, preventing an issue where he couldn’t cast his W ability, Safeguard, on himself and also resolving a bug where attempting to use the W to dash to and shield something that died as it was being cast left the ability on full cooldown with no dash or shield coming out.
Unfortunately, this seems to have had a knock-on effect that prevents Lee Sin from ward hopping as normal. If you’re a Lee Sin player yourself, you’ll probably already know how ward hopping works – the much-used trick allows him to quickly place and jump to a ward, giving him a ton of mobility especially when used immediately after landing his Q dash, Resonating Strike.
“Riot broke Lee Sin and no-one is talking about it,” a thread on the LoL Reddit remarks (via Dot Esports). “Now you can’t do a quick ward hop AT ALL.” While Lee Sin will still dash, it takes almost a full second after the ward being placed, rather than the near-instant movement he’s had for his entire League of Legends career.
Not only does that delay give enemies a chance to intercept and interrupt or kill Lee Sin before he dashes away, it also means you can no longer use the “InSec” technique popularised by pro player Choi ‘InSec’ In-Seok where you ward hop behind an enemy player and kick them back into your waiting team using his
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