Even before it released, Stray was a fan favorite among the gaming community. Between its feline-inspired gameplay and cyberpunk aesthetic, it gained momentum as one of the most wishlisted games on Steam; even breaking records for concurrent player numbers on the platform upon its release. That attention has quickly turned to fans wanting more out of this relatively small experience, whether DLC is in Stray's future or BlueTwelve Studio embarks upon a sequel.
The latter arguably makes the most sense, as there are plenty of loose ends for BlueTwelve to cover and attempting to expand upon the self-contained story of Stray might detract from its original experience. But if BlueTwelve is to attempt Stray 2, the questions on players' minds is how a sequel might improve the experience, or where the sequel's story would go based on its predecessor. Spoilers for Stray ahead.
Stray: Details About The World You Might Have Missed
Stray's story feels like it is a narrative of two halves: firstly, the lead cat that players meet is separated from their family, establishing an impetus for players to find a way back to them. Secondly, players progress through a city while the story of what happened to its former humans inhabitants unveils itself. By the game's end, what happened to the city is sufficiently explained save for a few details, but the cat is never seen to reunite with his fellow felines, leaving his story incomplete.
This has been the biggest driver behind fans calling for more, as they became attached to the cat in Stray, only to not receive a satisfying conclusion to its story. While this has led some to believe BlueTwelve is purposefully leaving itself room for a sequel, some are not so convinced given the indie studio
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