A live-action adaptation of Revan's Knights of the Old Republic (KOTOR) story is something that many wish to see, but translating such a convoluted arc to the big screen would be a difficult mission for Star Wars. As Lucasfilm tries to move past the Skywalker Saga, the future of live-action theatrical Star Wars is still up in the air, with projects like Patty Jenkins' Rogue Squadron, Taika Waititi's untitled Star Wars movie, and a Kevin Feige production all in different stages of development. As a way to distance the franchise from the familiarity of the Skywalker Saga while also answering the call from a portion of the audience, a Knights of the Old Republic would seem like an obvious choice.
Before Disney bought Lucasfilm, the idea of a Star Wars canon was not as strict as it is today. In the time between Return of the Jedi and Star Wars: Episode I – The Phantom Menace, many publishers got to tell their own Star Wars stories through comics and novels, such as the well-regarded Timothy Zahn's Thrawn trilogy. Star Wars continued to expand to other media even after the prequels started to hit theaters, and in 2003, LucasArts, now rebranded as Lucasfilm Games, released the first Knights of the Old Republic. The game was developed for Windows and the first Xbox, and it followed a Sith attack against the Republic more than 4000 years before the events of the Star Wars prequels.
Related: How George Lucas’ Original Anakin Backstory Differs From The Prequels
The medieval-like setting, the number of Sith involved in the story, and the aesthetics of a time when Jedi and Sith were still at war made Knights of the Old Republic an instant fan favorite. The game and its sequel, Knights of the Old Republic II, took some of the best
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