Tiny Tina’s Wonderlands does a lot right, though it is not without its issues. Alongside an approach to DLC that has infuriated the game’s community, Tiny Tina’s Wonderlands has a fair bit of glitches for gamers to work around — including one that allows them to pick up level 127 weapons.
This is hardly the first time players received glitchy Tiny Tina’s Wonderlands loot, though. In the past, a player picked up a spell with no stats at all, with the item unable to be equipped. Modders also unlocked the primordial tier of loot that was not meant to be obtainable at launch, ensuring that a few lucky players got their hands on some extremely broken gear. As for Reddit user benivodi, there level 127 item will make a nice vault piece to show off from time to time, but will never be usable.
Tiny Tina's Wonderlands Seen as Best Borderlands Launch in Years by Take-Two
Those that have played Tiny Tina’s Wonderlands will know that the default level cap is 40, allowing players to get a good chunk of upgrades from their two classes. While it is possible that this cap is raised in the future, like with the main Borderlands games, it will likely only go up a bit higher. The release of the seventh class could see the cap boosted to something like level 50, but that would likely be the extent of the increase unless Gearbox wanted to let players choose a third class via Tiny Tina’s Wonderlands’ Multi-Class system. Regardless, it is safe to assume that nothing close to level 127 will ever be seen.
The bugged weapon is one ofTiny Tina’s Wonderlands’ legendary melee weapons. The removal of the item’s prefix is a good indication that it is bugged, though some absurd stats still remain. The cryo sword does a hilarious 1,624,509 damage, ensuring
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