It’s a constant struggle for game developers to stand out on Steam, and flashy artwork has been a big way to try and draw players in long enough to click through to a game’s store page. I’m sure you’ve noticed the busy banners. Things have escalated to a point that Valve isn’t comfortable with, and the company has solidified its guidelines — and announced new rules that’ll go into effect in September — regarding artwork on Steam.
As explained in a Steamworks Development post, Valve wants to “make it as clear and straightforward as possible for customers to find games to buy and play on Steam.”
“Recently, we’ve noticed more text, award logos, and even review scores being included by game developers in their graphical asset images,” Valve said. “This made us realize our guidelines haven’t been as clear as they should be. As a result of not having clearly-defined rules, we’ve seen additions to graphical assets that are creating a confusing and sometimes even inaccurate experience for customers.”
Guitar Billionaire, Custard Castle Small Claims Court, and the other mock games in the picture up top get to the heart of it. Steam wants developers to move away from including review scores, awards, and discount text in their store graphical assets (“capsules”).
Valve also shared some examples of the issue: “some game logos themselves have become so small that it’s hard for players to tell what the name of the game is. In other cases, graphical asset images are so cluttered with award logos and ratings that it is distracting and hard to read. Some capsules include review scores that are no longer accurate. We also see that in most cases this additional text on assets is presented in English language only, isolating much of the
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