hasn't managed to attract the same widespread acclaim and love as a number of past titles from Bethesda Game Studios, but it's not too late for the game to take strides in the right direction. Although the vast interplanetary scale of is an impressive setting on some level, achieving that scale seems to have come with an unfortunate amount of compromises. From repetitive, procedurally generated planets to generic design elements, there are plenty of reasons why Bethesda's newest game isn't the experience that it could be, and it could learn some lessons from the series.
So far, hasn't been the recipient of any major updates to overhaul things, but it's possible that some big changes could come with its first expansion. This DLC, called is available as a part of the Premium and Constellation editions of the game, and it should be possible to buy it as a separate upgrade when it releases. No specifics about the story or concept behind are yet available, but the title indicates a possibility that it could address one major problem in
Factions play a big role in, but the way that they're implemented leaves something to be desired compared to some comparable games of the past. The five principal factions in the story are Constellation, Crimson Fleet, Freestar Rangers, Ryujin Industries, and UC Vanguard, all of which bring unique goals and advantages to the table. Although some have competing aims, it's possible to join all the factions in . The consequences of signing up for any individual faction don't feel fully fleshed out, as the side effects of championing any particular cause tend to be minimal.
It generally makes the most sense to join the United Colonies first in, although the order ultimately won't make or break a
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