Starbreeze Studios has revealed plans to remove Payday 3’s always online requirement.
As reported by Video Games Chronicle, Starbreeze made this announcement at the end of an update where the studio discussed Payday 3’s many technical launch issues. Starbreeze made this statement:
“Payday 3 matchmaking infrastructure has not performed as tested and expected.
Matchmaking software encountered an unforeseen error, which made it unable to handle the massive influx of players. The issue caused an unrecoverable situation for Starbreeze’s third-party matchmaking partner.
A new version of the matchmaking server software was gradually deployed across all regions leading to improved performance. However, a software update made by the partner during late Sunday again introduced instability to the matchmaking infrastructure. The partner continues to work to improve and stabilize Payday 3’s online systems.
The issue in question did not manifest during Technical Betas or Early Access due to the specificity of rapid user influx and load-balancing. Starbreeze is currently evaluating all options, both short- and long-term.
In the short-term, this means Starbreeze’ focus is to ensure the player experience. In the long-term, this means evaluating a new partner for matchmaking services and making Payday 3 less dependent on online services.”
Payday 3, following the precedent set by the original Payday and Payday 2, has a single player mode where the player can choose to add bots as their teammates for each heist. However, whether you play alone or with friends, Payday 3 requires that you have a constant online connection.
When Starbreeze announced this always online requirement, they did not provide a reason for why it was implemented in the
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