Part of Star Wars’ allure is how massively diverse it can be. Myriad planets and alien races populate the franchise between live-action content, animation, novels, and games, giving it a great wealth of potential stories. Yet Star Wars seems comfortably routine in terms of what characters it decides to portray. Star Wars’ excessive dependence on Jedi and Sith, for example, is evidence that it has few plans to divert from traditional iconography.
Even in The Mandalorian, there has been an emphasis on characters such as Grogu and Luke Skywalker that arguably outweigh its bounty hunter protagonist. However, there is an even bigger issue concerning Star Wars’ iconography. Since Star Wars’ first theatrical installment, the franchise has had an unabashed over-reliance on human protagonists. The same can be said for Star Warsgames, and it is an issue that should be addressed to make for more diverse and interesting protagonists.
Latest Andor Episode Has Star Wars: The Force Unleashed Easter Egg
Part of what has cemented humans as protagonists in Star Wars is the lackluster argument that humans are more relatable and expressive, able to be identified with. But any alien race in Star Wars, be it Abednedo, Quarren, Gungan, Duros, Sullustan, or Mon Calamari, is capable of self-expression and the same qualities of a human character. Moreover, human protagonists have been the status quo due to Star Wars’ reliance on the Skywalker family.
Andor, despite being a breath of fresh air for Star Wars, still perpetuates this status quo with an overabundance of human characters. Star Wars games are disappointingly similar, though there are a couple of clever workarounds that players should be able to take advantage of to create their own
Read more on gamerant.com