If you’ve been anywhere near a gaming forum recently, you’ve probably seen something about the state of Star Wars Jedi: Survivor on PC. Even in a year that has seen some abysmal PC releases – I’m looking at you, The Last of Us Part 1 — the latest from Respawn Entertainment stands out.
Performance is the big issue everyone is talking about, and it’s easy to see why. If you want to watch a deep dive into the game’s technical woes, check out some of the recent videos Digital Foundry and Daniel Owen have uploaded to their YouTube channels. However, the short version is Jedi: Survivor has all the issues that have plagued many a recent poor PC port.
Each time you launch the game, it puts you through a shader pre-compilation process that, frustratingly, doesn’t prevent stuttering. Jedi: Survivor also suffers from traversal hitching, meaning your frame rate will drop when you enter a new location. Annoyingly, these were issues that were present and never addressed in Jedi: Fallen Order. And unfortunately, there’s no amount of hardware that can fix those problems in Jedi: Survivor.
I’m playing the game on a PC with an AMD Ryzen 5600x and NVIDIA RTX 3070. My system is not bleeding edge but it’s also not a toaster. The thing is, there’s no combination of settings that leads to Jedi: Survivor producing a consistent frame rate due to how the game makes use of your system’s processor and available VRAM. Even players with RTX 4090 GPUs reported poor framerates at launch.
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