Now that Star Wars Battlefront: Classic Collection is out, it shouldn't come as a massive surprise that players are flocking into the servers on the promise of 64-player galactic battles.
However, if you've tried booting up the game – or even just reading up on it – you may have got the sense that there's some sort of disturbance in the Force here. You may have heard about the server issues already.
Although new online games often go through a rocky asteroid field of a launch like this, that'll be no salve to players who want to start collecting trophies and dominating all the maps.
We're trying to get to the bottom of this, although it's been radio silence from the developers, so keep on reading and we'll try to work it out together!
As far as we can tell, there are some problems with the Star Wars Battlefront: Classic Collection servers today (14th March) as the game seems to have encountered some launch day troubles.
Over the last 24 hours, according to Steam DB, more than 9,000 concurrent players tried to jump into the game on Steam alone. PC Gamer is reporting that these thousands of fans were fighting for places on just three 64-player servers. We have a bad feeling about that maths...
Although the developers do not seem to have addressed the server struggles in any public place that we can find (at the time of writing), the fans are having their say in all sorts of different places, even going so far as to flood the replies to official posts on Twitter/X.
The struggle to get onto the servers has already caused a very negative effect on the game's Steam page, which is currently averaging at a 'Mostly Negative' rating from 1,972 reviews and counting.
«This was not like the simulations,» one player wrote on the game's Steam reviews page. They gave it a big red thumbs down reaction and managed to get a refund by the looks of it.
«They have very few dedicated servers that everyone is fighting over,» a different player noted.
Another said: «Was only able to join
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