By Jay Peters, a news editor who writes about technology, video games, and virtual worlds. He’s submitted several accepted emoji proposals to the Unicode Consortium.
Marvel’s Spider-Man 2 will offer an accessibility setting that lets you slow down the game’s action. You’ll be able to slow things down by 70 percent, 50 percent, or 30 percent, but you can switch back to full speed at any time, according to the game’s official listing from Sony.
The feature could be a useful tool to help players navigate tricky fights. When playing Marvel’s Spider-Man on PS4, I remember getting frustrated by a few encounters where I felt overwhelmed by baddies on all sides; I’m guessing I’ll take advantage of this new setting to more easily get through similar situations in Spider-Man 2 when it comes out in October.
Spider-Man 2 will also offer on-screen captions and audio descriptions “for cinematic scenes” and screen reader support that can “read aloud all on-screen text in menus,” Sony says in the list. And Sony says that these new accessibility improvements build on what’s been available in previous Spider-Man games; if you want an idea of what Sony and developer Insomniac Games built for Spider-Man: Miles Morales, check out this list.
Sony has offered extensive accessibility options in many of its recent games — Ratchet & Clank: Rift Apart, also from Insomniac, also offers a way to slow down the game’s speed. You can also preorder the company’s highly customizable Access accessibility controller for PS5 ahead of its December release.
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