The curtain has closed on another State of Play, and this wasn’t a vintage one, to put it politely. In fact, at the time of writing, just 22 per cent of you said it was better than okay in our Push Square poll – a statistic we can’t imagine the bigwigs at PlayStation will be particularly impressed with. After a couple of barnstorming broadcasts, it’s a return to reality for a format that Sony still doesn’t seem to know what to do with.
It’s perhaps worth underlining that the platform holder did, admittedly, deliver exactly what it said it would prior to the event: the presentation revolved around Suicide Squad: Kill the Justice League, and there were a smattering of treats aside, including a couple of killer trailers from Capcom, and next month’s PS Plus lineup – which, worryingly, was probably the best announcement of the lot.
The show started with a handful of PSVR2 titles, but – with the greatest of respect to the developers involved – they all looked samey enough to blend together, and didn’t leave the best impression of a pricey piece of hardware that launched earlier this week. Considering our pre-show Slack chat had dared discuss the potential of Half-Life Alyx, the selection proved sobering to say the least.
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But this highlights one of the main problems with State of Play:
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