The series producer of Silent Hill says he wants to see even more indie studios making Silent Hill games.
In an new interview with IGN Japan, Motoi Okamoto was asked about October’s Silent Hill reveal stream, in which a number of Silent Hill titles were announced, most of which are being handled by indie developers.
“There’s only so much we can do ourselves, which means we need to work with lots of different indie creators if we want to make lots of different Silent Hills,” Okamoto replied.
“That’s why we made moves to work together with people around the world who want to make Silent Hill games and approached Bloober Team, as well as Anapurna Interactive and No Code.”
Okamoto went on to explain that the announced games didn’t mark the end of Konami‘s plans for Silent Hill, and that he was now actively accepting pitches from other studios.
“Unfortunately, there are some projects that never actually got off the ground,” he said. “Still, I think the number of projects we have will only continue to grow.
“The fact we were reviving Silent Hill was a secret until now, so we couldn’t exactly go out and yell, ‘Hey, everyone! Bring us your Silent Hill projects!’
“We can do that now, so if creators from around the world who love Silent Hill bring us their pitches, I promise to look through every one of them. We’re all ears.”
Later in the interview, Okamoto added: “I knew from the start of the project that just a single remake would not be enough for players to consider it a series revival.
“There were unfortunately some projects that never got started, but we’ve been talking with many creators and are still having lots of discussions about what to do going forward.
“I’m happy to see players reacting to Silent Hill f, which is a
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